GameDay is a collaborative learning exercise that tests skills in implementing Red Hat solutions on top of AWS infrastructure to solve real-world problems in a gamified, risk-free environment. Quests are snippets of GameDay content that should take one or two participants between 30 and 60 minutes to complete on average. With the ability to mix and match Quests, Operators can better tailor their GameDay events for their audience's learning objectives and don't have to rely solely on stock GameDay content. In this session, we will look at how to design, position and develop these simple Quests to include them in the learning programs for users of Red Hat solutions. You will find out why AWS Gameday quests are a go-to for building GameDays and their internal content.